Treasures in Game OrderItem | Location | Purpose |
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First Music Box | S1 The Grasslands | Gray | Opens level S2 The Big Bridge. |
Second Music Box | W4 A Town in Chaos | Red | Opens levels N4 Bank of the Wild River & N5 The Tidal Coast. |
Third Music Box | N6 Sea Turtle Rock | Gray | Opens level S5 Cave of Flames. |
Fourth Music Box | E1 The Stagnant Swamp | Green | Opens level W5 Beneath the Waves. |
Fifth Music Box | N1 Out of the Woods | Blue | Unlocks the finale @ The Temple. |
Super Flippers | N1 Out of the Woods | Green | Gives Wario the ability to swim extra fast by pressing the B button, allowing him to swim past currents. (See Controls & Abilities for mo’ info.) |
Flippers | S3 Tower of Revival | Gray | Allows Wario to swim under the surface o’ water. (See Controls & Abilities for mo’ info.) |
Winged Boot | E4 The Colossol Hole | Green | Allows Wario to jump higher by holding Up, & e’en higher by jumping off enemies. (See Controls & Abilities for mo’ info.) |
Brown Glove | E6 The East Crater | Gray | Allows Wario to pick up & throw large enemies. (See Controls & Abilities for mo’ info.) |
Garlic | S3 Tower of Revival | Red | Allows Wario to break solid blocks & kill large enemies with his charge attack. (See Controls & Abilities for mo’ info.) |
Red Glove | S4 The Steep Canyon | Gray | Allows Wario to pick up & throw small enemies. (See Controls & Abilities for mo’ info.) |
Blue Overalls | W2 The Volcano's Base | Gray | Allows Wario to ground pound. (See Controls & Abilities for mo’ info.) |
Red Overalls | E3 Castle of Illusions | Gray | Allows Wario to break solid blocks & kill large enemies with his ground pound. (See Controls & Abilities for mo’ info.) |
Spike Helmet | E2 The Frigid Sea | Gray | Allows Wario to break cracked & solid blocks by jumping under them. (See Controls & Abilities for mo’ info.) |
Lantern | S2 The Big Bridge | Blue | Opens level E3 Castle of Illusions. |
Lantern Fire | E2 The Frigid Sea | Green |
Torch | E3 Castle of Illusions | Red | Opens level E7 Forest of Fear & opens passage ’tween North & East. |
Screw | W3 The Pool of Rain | Gray | Opens level S1 The Grasslands. |
Cog | W4 A Town in Chaos | Gray |
Pocket Mirror | E7 Forest of Fear | Gray | Opens level E5 The Warped Void. |
Rain Jar | N1 Out of the Woods | Red | Opens levels W3 The Pool of Rain & W4 A Town in Chaos by creating a cloud that rains o’er a dirt divet. |
Map | S3 Tower of Revival | Green | Opens level E6 The East Crater by showing him where it is. |
Ice Spellbook | N2 The Peaceful Village | Red | Combined with opens level E2 The Frigid Sea by freezing solid a lake. |
Key | S3 Tower of Revival | Blue | Opens level S6 Above the Clouds by unlocking a door @ the top o’ the “Tower of Revival.” |
Lightning Spellbook | N5 The Tidal Coast | Gray | Opens level S4 The Steep Canyon by creating lightning, which strikes some rocky area. |
Lightning Wand | N4 Bank of the Wild River | Gray |
Axe | N1 Out of the Woods | Gray | Opens levels N2 The Peaceful Village & N3 The Vast Plain by chopping down a tree. |
Ice Wand | S1 The Grasslands | Green | Combined with opens level E2 The Frigid Sea by freezing solid a lake. |
Blue Skull | W3 The Pool of Rain | Red | Opens level S3 Tower of Revival by making it rise from underground. |
Red Skull | N3 The Vast Plain | Green |
Blue Tablet Half | N2 The Peaceful Village | Gray | Opens level W1 Desert Ruins by unlocking the door in the hill ’tween North & West. |
Green Tablet Half | N3 The Vast Plain | Gray |
Paper Fan | W3 The Pool of Rain | Green | Opens level E1 The Stagnant Swamp by blowing ’way mist that's in the way. |
Top Half o’ Scroll | W1 Desert Ruins | Gray | Opens level W2 The Volcano's Base by, um, making a tornado disappear. Yeah, I don't get it, either. |
Bottom Half o’ Scroll | W2 Desert Ruins | Red |
Leaf | W2 The Volcano's Base | Blue | Opens levels W6 The West Crater & E4 The Colossol Hole by causing volcano eruptions, which blasts big holes in the west side o’ the volcano & a big hole in the middle o’ the East. |
Conch | S4 The Steep Canyon | Red |
Pinecone | E1 The Stagnant Swamp | Red |
Blue Chemicals | S4 The Steep Canyon | Blue | Moves the 5-ton blocks in N3 The Vast Plain & W5 Beneath the Waves by spilling chemicals on the ground under them, opening access to the blue chest ’hind each o’ them. |
Red Chemicals | W5 Beneath the Waves | Green |
Pump | E4 The Colossol Hole | Red | Makes the underwater glass cylinder in N4 Bank of the Wild River & W3 The Pool of Rain rise up to the surface, opening access to the blue chest for each o’ them. |
Fruit | W4 A Town in Chaos | Blue | Grows the octopuses in N5 The Tidal Coast & W5 Beneath the Waves, opening access to the blue chest for the former & the green chest for the latter. |
Infrared Goggles | E6 The East Crater | Green | Brightens the dark red room in N6 Sea Turtle Rock, opening access to its blue chest. |
Mechanical Fan | N5 The Tidal Coast | Green | Allows the wind to be turned on in W4 A Town in Chaos while the switch is turned on, opening access to its blue chest. |
Rust Spray | E3 Castle of Illusions | Blue | Rusts the metal walls in W6 The West Crater, S4 The Steep Canyon, & S5 Cave of Flames, opening access to the blue chest in each o’ them. |
Little Knitter | N4 Bank of the Wild River | Green | Knits the rest o’ the climbable chain walls in N5 The Tidal Coast & S3 Tower of Revival, opening access to the green chest in each o’ them. |
Detonator | W5 Beneath the Waves | Gray | Blows up the bombs attached to wooden logs in S5 Cave of Flames, E1 The Stagnant Swamp, & E4 The Colossol Hole, opening access to the green chest in S5, & the blue chest in E1 & E4. |
Scissors | S5 Cave of Flames | Blue | Cuts the string o’ the balloon @ the beginning o’ S6 Above the Clouds, opening access to its green chest. |
Box | W6 The West Crater | Green | Fills the gaps in the green & blue chest rooms o’ E3 Castle of Illusions, opening access to its blue treasure. |
Remote Control | E7 Forest of Fear | Green | Causes the yellow warp balls in E5 The Warped Void to disappear, opening access to its red & green treasures. |
Red Card Key | E7 Forest of Fear | Blue | Opens box holding Para-Goom in E5 The Warped Void, opening access to its blue treasure. |
Blue Card Key | E7 Forest of Fear | Red |
Drill | S6 Above the Clouds | Green | Drills dirt blocking streams in E6 The East Crater, opening access to its green treasure. |
Pickaxe | S6 Above the Clouds | Blue | Picks warp hole in wall in E6 The West Crater, opening access to its blue treasure. |
Toy Rocket | N4 Bank of the Wild River | Blue | None. |
Pokémon Pikachu | S2 The Big Bridge | Green | None. |
Valve | E5 The Warped Void | Gray | Raises warp pipe in E7 Forest of Fear, opening access to its red & green treasures. |
Blood | E5 The Warped void | Green | Makes Zombies appear in graveyard area o’ E7 Forest of Fear, opening access to its blue treasure. |
Sand | E3 Castle of Illusions | Green | Blown into the big tree in N1 Out of the Woods, opening access inside o’ the tree, where the blue treasure lies. |
Doll | S1 The Grasslands | Blue | None. |
Wheels | S1 The Grasslands | Red | Gives wheels to the little cars in W2 The Volcano's Base, allowing them to move, giving Wario access to W2's red treasure. |
Flute | E1 The Stagnant Swamp | Gray | Makes the snakes appear in the pots in N2 The Peaceful Village, W2 The Volcano's Base, & S1 The Grasslands, opening access to the red & green treasures o’ N2 & the green treasures o’ W2 & S1. |
Foot Weight | N5 The Tidal Coast | Red | Shakes the earth, breaking open boulder-blocked paths in W2 The Volcano's Base & S4 The Steep Canyon & decreasing the water level o’ E1 The Stagnant Swamp. This opens access to the blue treasure o’ W2 & the red treasures o’ S4 & E1. |
Left Golden Snake Eye | N6 Sea Turtle Rock | Red | Opens the red door o’ S3 Tower of Revival, opening access to the blue treasure. |
Right Golden Snake Eye | W4 A Town in Chaos | Green |
Left Blue Snake Eye | W6 The West Crater | Gray | Opens the blue door o’ S3 Tower of Revival, opening access to the red treasure. |
Right Blue Snake Eye | E4 The Colossol Hole | Gray |
Water Wand | S5 Cave of Flames | Gray | Cleans up water in N6 Sea Turtle Rock, S2 The Big Bridge, & E2 The Frigid Sea, opening access to the red treasure o’ N6, the blue treasure o’ S2, & the green treasure o’ E2. |
Left Half o’ Sun Stone | N6 Sea Turtle Rock | Green | Makes the sun appear in the East, allowing it to become day there. This makes it possible to get the green treasure o’ E4 The Colossol Hole & is 1 o’ the ways to get the blue chest o’ E2 The Frigid Sea. |
Right Half o’ Sun Stone | W1 Desert Ruins | Blue |
Whirlwind | E1 The Stagnant Swamp | Blue | Combined with , makes leaves fall in the lake area o’ N1 Out of the Woods, opening access to its green treasure. |
Seed | S2 The Big Bridge | Gray | Drops seeds in N3 The Vast Plain, W3 The Pool of Rain, & S1 The Grasslands, granting access to the red treasures o’ W3 & S1 & the green treasure o’ N3. |
Sack | S5 Cave of Flames | Green | Combined with , makes leaves fall in the lake area o’ N1 Out of the Woods, opening access to its green treasure. |
Gong | N6 Sea Turtle Rock | Blue | Makes the moon come out during night in S6 Above the Clouds, opening access to its blue treasure. |
Telephone | S4 The Steep Canyon | Green | None. |
Crown | W2 The Volcano's Base | Green | None. |
Day/Night Tablet | N2 The Peaceful Village | Blue | Allows you to change ’tween day & night manually on the map screen. |
Red Bracelet | N3 The Vast Plain | Blue | None. |
Green Bracelet | N5 The Tidal Coast | Blue | None. |
Blue Bracelet | W2 The Volcano's Base | Red | None. |
Club | W5 Beneath the Waves | Blue | None. |
Spade | W6 The West Crater | Blue | None. |
Heart | E5 The Warped Void | Blue | None. |
Diamond | E6 The East Crater | Red | None. |
Gloom | E6 The East Crater | Blue | None. |
Saber | W6 The West Crater | Red | None. |
Chalice | N2 The Peaceful Village | Green | None. |
Teapot | E2 The Frigid Sea | Red | None. |
Magnifying Glass | N4 Bank of the Wild River | Red | Hold B on the map screen & you’ll be able to see which treasures you've gotten on the level tile you’re standing on. |
UFO | E2 The Frigid Sea | Blue | None. |
Toy Car | S5 Cave of Flames | Red | None. |
Toy Train | E4 The Colossol Hole | Blue | None. |
Fire Extinguisher | S6 Above the Clouds | Red | Extinguishes the fire in the upper-left area o’ W6 The West Crater, opening access to its green treasure. |
Red Crayon | W5 Beneath the Waves | Red | Colors the door o’ the hill ’tween North & West. Collect all 7 to unlock a minigame. (See “Mega Minigolf” for mo’ info.) |
Brown Crayon | E5 The Warped Void | Red | Colors the ground & trees o’ the hill ’tween North & West. Collect all 7 to unlock a minigame. (See “Mega Minigolf” for mo’ info.) |
Yellow Crayon | W3 The Pool of Rain | Blue | Colors the sign o’ the hill ’tween North & West. Collect all 7 to unlock a minigame. (See “Mega Minigolf” for mo’ info.) |
Green Crayon | S6 Above the Clouds | Gray | Colors the grass & trees o’ the hill ’tween North & West. Collect all 7 to unlock a minigame. (See “Mega Minigolf” for mo’ info.) |
Cyan Crayon | S2 The Big Bridge | Red | Colors the sky o’ the hill ’tween North & West. Collect all 7 to unlock a minigame. (See “Mega Minigolf” for mo’ info.) |
Blue Crayon | N3 The Vast Plain | Red | Colors the bushes o’ the hill ’tween North & West. Collect all 7 to unlock a minigame. (See “Mega Minigolf” for mo’ info.) |
Pink Crayon | W1 Desert Ruins | Green | Colors the building o’ the hill ’tween North & West. Collect all 7 to unlock a minigame. (See “Mega Minigolf” for mo’ info.) |